Game Over

October 7, 2006 – 11:18 am

Sense of Play

Given that our first meeting was on July 5th, here, the London Games Fringe has been amazingly successful.

It’s very difficult to make conferences and festivals in London work as immersive experiences. Cities like Cannes, Edinburgh or Leipzig can seem to be wholly focused on a single event. All the bars, cafes and restaurants around the festival venues are full of delegates, speakers and exhibitors; in London when you step outside the Bafta building you’re in the heart of the West End and surrounded by other distractions. This week, the fact that some of the programme was at the Science Museum and some in Marylebone, Piccadilly or Soho did split the audience. Despite that, there was a sense of something significant happening, a whole greater than the sum of its parts and we’ve built a good platform for the future.

The Fringe was a blend of practice and theory which covered a spectrum of activity from play which had nothing to do with computers:

Birdie stroke
golf on Peter Street

Collaborative Tower

lego serious play and board games through playful use of social networks like Flickr or blogs to

Rob Cooper and boss

workshops and seminars on innovation and design for the mainstream industry.

Our ambition is to make the London Games Fringe the equivalent for interactive entertainment of the Edinburgh Fringe for comedy and theatre: the place you go to find new talent and new ideas.

I didn’t get to everything, there was just too much happening but there have been some accounts of what happened elsewhere:

Matt Jones on the AI Seminar at Imperial College

Tim Wright and Tom Hume on Playtime

  1. One Response to “Game Over”

  2. Where do you find good life ,of course in the games .beause in the real life ,we have many distresses and pain, only in the games if we have enough gold to buy the good arms,and we can play the games well :)

    By Elliott on Nov 29, 2006

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